Saturday, September 5, 2009

Audio

So audio in the game that i am brewing plays a huge role. Often i will talk about ideas i have about controlling audio and interesting sounds that i have heard.

Interesting sounds
1. Machines that are air driven, or compressors of some sort. I encountered a open fridge at the grocery store that was holding the mushrooms, peppers etc.. The fridge began to click on/off or the compressor was turning on or off. Anyhow, it sounded like the machine, was breathing. Personally my mind starts to picture this fridge as some kind of evil thing with eyes and teeth and little arms and legs. I had to laugh when i thought this.. its a fridge after all.

2. The same noise, coming from 4+ locations and all of them are delayed only so slightly. (5 firemen walk into the grocery store and all walk by me. It was their walky talky's going off) This was an odd effect, as i could "tell" where they all were, but then the sounds of them coming from different angles and distances made me feel a bit uneasy. On top... of the fact that it was a monotone woman listing off code names so none of it made sense anyhow.

It was sure an interesting feeling with both of these. Anyhow, wanted to note this and to share it.
~JeFX

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